To do this, you'll draw up to five cards every turn and tally up your per-turn economic gain, which depends on how you configure your station.
From there, you draw cards, manage your per-turn income, and balance your offensive and defensive production against that of your opponents.
How exactly you choose to do that is up to you, but you'll be able to leverage many different types of cards towards that end.Įach Commander starts the game with a space station in play. The goal of the game is to capture or destroy your enemy's space station and defend your own.